Notable ones to learn are Aqua Breath for that sweet AOE magic damage, L5 Doom (more on this later), Death Claw to render an enemy one hit from KO, Vampire (extremely bugged in your favor in the GBA version) and White Wind for the party healing. This means there’s a big payoff to keeping the Learning ability permanently equipped to someone, since throughout your playthrough there’s a high chance you’ll be learning quite a few skills. With this equipped to a character, any time an enemy hits you with one of the plethora of blue magic skills in FFV, you’ll ‘learn’ it. In FFV, there’s the aptly named Blue Mage job which learns the “Learning” ability at level 2. Anyone familiar with the Final Fantasy series will know the general functionality of Blue Magic.īut for those not in the know – Blue Magic is usually a skill that you can learn from an enemy encounter, then keep in your arsenal.
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